We had a lot of fun at our third club meeting. As students enter the classroom for our club meetings, we always start with a reflection and/or warm up as we munch on a yummy snack! This week we reviewed what cues and states are and then learned about the "Obstacle not seen" cue. Again, the youtube videos from Wonder Workshop were very helpful. Before we started the challenge we determined how many cues were needed for the challenge and used a cue code cheat sheet to read what those cues entailed. Then students got into their teams and tried the challenge out. They had three levels of the challenge to accomplish: 1) program Dash to make a boing sound when you press a button on his head, 2) program Dash to greet you when you press two buttons in order and 3) record a secret message as a custom sound. Students displayed determination and persistence as they worked as a team to accomplish these tasks. It wasn't easy, but they did it! A great example is shown in the video below: We have discovered that having a structured activity or challenge for the students to perform is beneficial, however we can see that many students want the chance for some free play time. Ultimately the reason for joining the club was to have fun so when our challenge was complete (or got a little too demanding for some) the club meeting gained a mind of its own. The students decided to organize a game of tag using the Dash robots on a large carpet. They loved it and enjoyed having some time with no directions or tasks to follow. Playing this invented game of tag prompted the club members to experience navigating and steering their machines, which is still a new skill we need to work on!
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AuthorMrs. G - elementary tech enthusiast! Third grade teacher at Hornung and super excited to lead this STEM based club at our school! Archives
March 2017
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